Dani McCole
Dani McCole
Senior Concept Artist / Visual Developer
Montreal, Canada

Summary

Senior Concept Artist with 5+ years of experience designing stylized, character-driven concepts for games and animation. Skilled at exploring bold ideas and refining them into production-ready designs that translate cleanly into 3D while respecting development constraints. Thrives in collaborative teams of any size, contributing creatively, technically, and strategically to characters and worlds players love and keep coming back to.

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Skills

2D AnimationAnatomyArt DirectionConcept ArtDigital PaintingIllustrationStoryboardingCharacter DesignProp DesignCreature DesignSequential ArtVisual DevelopmentStorytellingComic ArtTraditional ArtBook Cover Illustrationmentoringstylized characters

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Experience

  • Concept Artist at Squeeze Animation
    Remote
    November 2025 - December 2025

  • Concept Artist & Illustrator at Freelance
    January 2016 - Present

    Clients ranging between both private and Commercial

    Clients: Riot Games, Disney Lorcana, Nutaku, Oktagon Games, Homebrewed Games, Trailblazer Games, and more.

  • Senior Concept Artist at Fortis Games
    Global Remote
    October 2023 - March 2025

  • Lead/Senior 2D Artist at Kabam Games
    Montreal
    February 2021 - May 2023

  • 2D Artist at Kabam Games
    montreal
    August 2019 - February 2021

  • Lead Artist at Trailblaizer Games
    Montreal
    April 2018 - October 2020

  • Character Artist at Oasis Animation
    Montreal
    August 2018 - November 2018

    Created Character turnarounds for production of Curios George

  • Art Director at Otakuthon
    Montreal
    April 2016 - August 2018